InProgramTxtDB=> menus, help texts, game messages Sound_05_us.dat =>some kind of sound file.Ĭhar.dat=>name of all chars (includes the lost three ) and Job's listĬharhelp.dat=> characters description blocks (includes the description of lost three)ĭungeon.dat=>name of all missions (each mission have some hex code, related have secuencial code, Example Map1 code E7, Map2 code E8 ) Sound_04_us.dat =>some kind of sound file. #DISGAEA 2 PSP CODES UPDATE#I found anything else, I will update this threadĬutinPack.dat => NISPack, only have anm***.dat In somewhere in the DLC, is the logic to select the right character for the right slot (since in game code have no references to DLC missions) In somewhere in the game, is the code looking for DLC in range 0-6 NISA never planed to release them (I read in some forums about people who bought this game only for this characters, so NISA Since the last DLC for this game was released in 2010 (official info in us.), I was looking for a way to include the lost characters (Gig, Dark Eclair and Miable) and maybe the NPCs (Toro & Kuro)ġ.) all decrypted DLCs are the same (Binary Comparison)Ģ.) if I rename the DLC with another name (DL_US_00 - DL_US_06) activate the corresponding DLC char, out of range (07->) are not detected.ģ.) if I put another DLC (such as the jap dlc) with US name in range 00-06 the game dies, but with another number (07->) are not detected.Ĥ.) unpacking DLC file with NISDecmp NISUnpack and La Pucelle Toolpack( by DragonRagnarok) I found the 3 missions (in DUNGEONS.DAT ) between the official releases (Another Princess - The Strongest Guy - Antiphona) but in talk.dat nothing related
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