Create a new folder and name it "resamplers". Right click on it and choose "Show package contents", then go to drive_c, Program Files, UTAU. You can put these wherever you want, but it might be easier to find if you put them in the UTAU app as well. In UTAU, they'll be available from Tools (T) > Plug-Ins (N). The plugin you want to add should be a folder that contains an EXE, a "plugin.txt", and any other related files the developer has there. Unzip the plugin you want to use and put it in this folder. Go to drive_c, Program Files, UTAU, then plugins. Right click on UTAU.app and choose "Show package contents". From the Voices (G) menu you can also set a default voicebank other than Defoko. Then you can add voicebanks to this folder and they will automatically show up in the list.įrom Project (P) > Project Property you can either select voicebanks from the main drop down menu, or from Voices (G) > Select (S). So, go to Tools (T) > Option (O) > Path, and change the root voice directory to your own location. However, it'll be inconvenient to keep putting your voicebanks directly inside the app. (They will still work even if the folder name ends with ".utau"). To do this, voicebank folders need to be in the default voice directory. You can continue to do this, but it might be more convenient to have voicebanks automatically show up in the drop-down list of Project Properties. #How to install utau mac how toNow that everything's set up, you can doubleclick on your new UTAU.app and run it whenever you like.ĭuring testing, I explained how to manually set a voicebank by navigating your files. If you go to Tools (T) > Options (O) > MIDI and set a MIDI OUT, you will be able to hear a piano note whenever you click on the keyboard to the left of the piano roll. In normal usage I recommend clicking the "Mode 2" button in the top bar as well as enabling MIDI OUT (speaker button just below "Mode 2"). Go to Tools (T) > Option (O) > Rendering and check the box that says "Note length calculated by GUI front end". Go to Project (P) > Project Property (R) and select another voicebank by clicking on the button next to where it says "voice\uta".
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